You will now be in the chamber you just crossed on the bridge. Next up are several draugr bursting out of their coffins, along with more pressure plates triggering battering rams. The path ahead is quite narrow and leads onto a bridge where you will encounter at least six skeletons. Dispose of them all and enter the Sanctum. Two leveled draugr and a cultist will be waiting to the south. Behind the gate is another huge chamber, and several raised wooden bridges will fall into place when you enter. There is also a chain in the room behind the gate that reveals a chamber with a chest. The adjacent window reveals a handle, so make your way there and activate it. Head through the door with her and face a closed iron gate. Stop the traps by activating the handle on the other side of the room and Frea will come walking up to you. The blades' area of effect is easily avoided by simply hugging the walls of the chamber, though you can also just dodge them, by waiting for a second of space to pass through unarmed quickly, or by using the shouts Become Ethereal, or Whirlwind Sprint. Frea will order you to solve the problem, and even make herself comfortable while she waits. In the chamber, quite a few swinging blades will activate. The path now splits, but both paths will land you in the same catacombs with quick access to a huge chamber protected by yet another pressure plate triggering flame spouts. When you reach another pressure plate and a swinging blades trap, you will be attacked on all sides by leveled draugr. Activate the handle to gain access to the northeastern tunnel and fight the draugr who resides there. When walking down the stairs, more cultists will show up. As you approach the bloody steps underneath the cages, a boss-leveled draugr will break out of his sarcophagus and attack. Claim the contents from the boss-leveled chest and jump back down. Next to the broken stairs, jump onto the overturned pillar and from there, jump down to the platform and the throne. Frea will spot something near the throne but reckons it's impossible to reach. Pull the lever to open the gate into what appears to be a torture-showroom, with several skeletons in cages and a throne that provides a good view of the mayhem. More pressure plates can be found in the next room, both of them triggering battering rams. These do not seem to emerge unless you climb onto the relevant raised section of floor. There is also a dead (lootable) draugr in the sarcophagus on the right-hand side. There is a restless draugr in the upright sarcophagus on the left-hand raised section in this room. Two cultists will attack as well, but Frea will quickly show that she is a capable warrior and kill them on the spot. Proceed north until you reach a room with a pressure plate that triggers darts. Go through the first corridor and check the neighboring rooms for a few healing potions and a chest with minor loot. Dispose of them and follow Frea into the temple. Soon afterward, a gate will open and two cultists will come rushing out, revealing the entrance. Her assistance starts with locating the entrance to the underground Temple. She is also knowledgeable about the return of Miraak and will offer you companionship to help defeat him. She explains that she is there to either free or avenge her people, revealing that the workers are from her village. Enter the center of the structure and the quest will begin with Frea seeking you out. You may also notice that you are not the only unenslaved person around, as Skaal resident, Frea, will be attempting to contact the mindless builders. When you reach the Temple of Miraak you will find that the exterior is under construction by the enthralled people of Solstheim, all of them forced by Miraak to rebuild the temple. Read the Black Book Waking Dreams at the end of the temple.ĭetailed Walkthrough Here in His Temple.Enter the temple and travel through it.
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